Who Stole My Dinner Unity3D, Wiimote
A wii running game with rhythm
I developed the game concept, wii character controller, the gold system, the boost gadgets, the game scenes, and game connectivity.
Check below for the trailer and walk through.
In the game, the player is chasing a thief who is very sensitive to sound, so blend into the music by swinging the wii controller in an appropriate speed. The player can choose between 4 cute characters, and they are same in terms of skills.
There are 3 levels in total,
Level 1 - no gadgets
Level 2 - gadgets included
Level 3 - special race mode, where the player run as fast as he can
Check below for the trailer and walk through.
In the game, the player is chasing a thief who is very sensitive to sound, so blend into the music by swinging the wii controller in an appropriate speed. The player can choose between 4 cute characters, and they are same in terms of skills.
There are 3 levels in total,
Level 1 - no gadgets
Level 2 - gadgets included
Level 3 - special race mode, where the player run as fast as he can
*Credits: Zhenghan Mei (developer), Cheng-Tso Lin (developer), Binglu Du (developer & designer)