C/C++, Python, PHP+HTML+CSS, MATLAB, Unity3D, Unreal Engine, Maya, Mudbox, Houdini, AutoCAD, Adobe Creative Suites
I am a coder who is proficient in graphics and games, and I am looking for possibilities to bridge arts and engineering to create next generation games.
Thanks to NUS and Penn, regular involvements in software development trained me to think, and solve problems systematically as an efficient programmer, who are now familiar with many languages and different platforms, and fond of working with people from different backgrounds.
I worked on a lot of small but cool games both in school and outside school. The teams were usually small, which quipped me with various skills including coding, FX and game play design, I can model, rig and animate at the same time. Game Play coding interests me the most as it brings all the props, assets, lights and characters alive to establish the beautiful virtual kingdom.
I am a coder who is proficient in graphics and games, and I am looking for possibilities to bridge arts and engineering to create next generation games.
Thanks to NUS and Penn, regular involvements in software development trained me to think, and solve problems systematically as an efficient programmer, who are now familiar with many languages and different platforms, and fond of working with people from different backgrounds.
I worked on a lot of small but cool games both in school and outside school. The teams were usually small, which quipped me with various skills including coding, FX and game play design, I can model, rig and animate at the same time. Game Play coding interests me the most as it brings all the props, assets, lights and characters alive to establish the beautiful virtual kingdom.